From 2dce3cdccb73d17a00ea807033f4d9a0f21b32ec Mon Sep 17 00:00:00 2001 From: Titouan Rigoudy Date: Thu, 19 Aug 2021 11:21:30 +0200 Subject: [PATCH] Remove fake initial room state. --- src/modules/room/slice.ts | 38 +------------------------------------- 1 file changed, 1 insertion(+), 37 deletions(-) diff --git a/src/modules/room/slice.ts b/src/modules/room/slice.ts index 63cd3d9..ad4b29d 100644 --- a/src/modules/room/slice.ts +++ b/src/modules/room/slice.ts @@ -37,43 +37,7 @@ export interface RoomSliceState { } const initialState: RoomSliceState = { - // TODO: Set to {} once RoomListResponse actually comes. Until then, it helps - // to have some state that we can observe in the UI. - rooms: { - bleep: { - name: "bleep", - membership: RoomMembership.Joined, - visibility: "public", - operated: false, - userCount: 2, - owner: "", - operators: [], - members: [], - messages: [ - { - userName: "andre", - message: "hello everybody", - }, - { - userName: "karandeep", - message: "namaste", - }, - ], - tickers: [], - }, - bloop: { - name: "bloop", - membership: RoomMembership.Left, - visibility: "public", - operated: false, - userCount: 2, - owner: "", - operators: [], - members: [], - messages: [], - tickers: [], - }, - }, + rooms: {}, }; export interface RoomMessagePayload {