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@ -36,6 +36,9 @@ pub struct Client { |
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}
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}
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impl Client {
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impl Client {
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/// Returns a new client that will communicate with the protocol agent
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/// through `proto_tx` and `proto_rx`, and with the controller agent
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/// through `control_rx`.
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pub fn new(
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pub fn new(
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proto_tx: mio::Sender<Request>,
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proto_tx: mio::Sender<Request>,
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proto_rx: mpsc::Receiver<Response>,
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proto_rx: mpsc::Receiver<Response>,
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@ -56,6 +59,7 @@ impl Client { |
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}
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}
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}
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}
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/// Runs the client, potentially forever.
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pub fn run(&mut self) {
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pub fn run(&mut self) {
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info!("Logging in...");
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info!("Logging in...");
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let server_request = ServerRequest::LoginRequest(LoginRequest::new(
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let server_request = ServerRequest::LoginRequest(LoginRequest::new(
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@ -64,7 +68,7 @@ impl Client { |
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config::VER_MAJOR,
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config::VER_MAJOR,
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config::VER_MINOR,
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config::VER_MINOR,
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).unwrap());
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).unwrap());
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self.server_send(server_request);
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self.send_to_server(server_request);
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loop {
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loop {
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match self.recv() {
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match self.recv() {
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@ -95,15 +99,28 @@ impl Client { |
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}
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}
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/// Send a request to the server.
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/// Send a request to the server.
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fn server_send(&self, request: ServerRequest) {
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fn send_to_server(&self, request: ServerRequest) {
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self.proto_tx.send(Request::ServerRequest(request)).unwrap();
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self.proto_tx.send(Request::ServerRequest(request)).unwrap();
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}
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}
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/// Send a response to the controller client.
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/// Send a response to the controller client.
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fn control_send(&mut self, response: control::Response) {
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// Silently drop control packets when no-one is listening.
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if let Some(ref mut control_tx) = self.control_tx {
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control_tx.send(response).unwrap();
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fn send_to_controller(&mut self, response: control::Response) {
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let result = match self.control_tx {
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None => {
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// Silently drop control requests when controller is
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// disconnected.
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return
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},
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Some(ref mut control_tx) => control_tx.send(response)
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};
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// If we failed to send, we assume it means that the other end of the
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// channel has been dropped, i.e. the controller has disconnected.
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// It may be that mio has died on us, in which case we will never see
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// a controller again. If that happens, there would have probably been
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// a panic anyway, so we might never hit this corner case.
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if let Err(_) = result {
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info!("Controller has disconnected.");
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self.control_tx = None;
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}
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}
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}
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}
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@ -179,14 +196,16 @@ impl Client { |
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reason: reason.clone(),
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reason: reason.clone(),
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},
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},
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};
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};
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self.control_send(control::Response::LoginStatusResponse(response));
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self.send_to_controller(
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control::Response::LoginStatusResponse(response)
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);
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}
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}
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fn handle_room_join_request(&mut self, room_name: String) {
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fn handle_room_join_request(&mut self, room_name: String) {
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match self.rooms.start_joining(&room_name) {
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match self.rooms.start_joining(&room_name) {
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Ok(()) => {
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Ok(()) => {
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info!("Requesting to join room {:?}", room_name);
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info!("Requesting to join room {:?}", room_name);
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self.server_send(
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self.send_to_server(
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ServerRequest::RoomJoinRequest(RoomJoinRequest {
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ServerRequest::RoomJoinRequest(RoomJoinRequest {
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room_name: room_name
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room_name: room_name
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})
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})
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@ -201,7 +220,7 @@ impl Client { |
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match self.rooms.start_leaving(&room_name) {
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match self.rooms.start_leaving(&room_name) {
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Ok(()) => {
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Ok(()) => {
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info!("Requesting to leave room {:?}", room_name);
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info!("Requesting to leave room {:?}", room_name);
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self.server_send(
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self.send_to_server(
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ServerRequest::RoomLeaveRequest(RoomLeaveRequest {
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ServerRequest::RoomLeaveRequest(RoomLeaveRequest {
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room_name: room_name
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room_name: room_name
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})
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})
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@ -217,19 +236,21 @@ impl Client { |
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let response = control::RoomListResponse {
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let response = control::RoomListResponse {
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rooms: self.rooms.get_room_list(),
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rooms: self.rooms.get_room_list(),
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};
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};
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self.control_send(control::Response::RoomListResponse(response));
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self.send_to_controller(control::Response::RoomListResponse(response));
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// Then ask the server for an updated version, which will be forwarded
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// Then ask the server for an updated version, which will be forwarded
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// to the controller client once received.
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// to the controller client once received.
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self.server_send(ServerRequest::RoomListRequest);
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self.send_to_server(ServerRequest::RoomListRequest);
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}
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}
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fn handle_room_message_request(
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fn handle_room_message_request(
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&mut self, request: control::RoomMessageRequest)
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&mut self, request: control::RoomMessageRequest)
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{
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{
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self.server_send(ServerRequest::RoomMessageRequest(RoomMessageRequest {
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room_name: request.room_name,
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message: request.message,
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}));
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self.send_to_server(ServerRequest::RoomMessageRequest(
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RoomMessageRequest {
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room_name: request.room_name,
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message: request.message,
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}
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));
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}
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}
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/*==========================*
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/*==========================*
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@ -329,7 +350,7 @@ impl Client { |
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let control_response = control::RoomJoinResponse {
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let control_response = control::RoomJoinResponse {
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room_name: response.room_name
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room_name: response.room_name
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};
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};
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self.control_send(control::Response::RoomJoinResponse(
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self.send_to_controller(control::Response::RoomJoinResponse(
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control_response
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control_response
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));
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));
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}
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}
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@ -339,7 +360,7 @@ impl Client { |
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error!("RoomLeaveResponse: {}", err);
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error!("RoomLeaveResponse: {}", err);
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}
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}
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self.control_send(control::Response::RoomLeaveResponse(
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self.send_to_controller(control::Response::RoomLeaveResponse(
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response.room_name
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response.room_name
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));
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));
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}
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}
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@ -351,7 +372,7 @@ impl Client { |
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let control_response = control::RoomListResponse {
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let control_response = control::RoomListResponse {
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rooms: self.rooms.get_room_list(),
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rooms: self.rooms.get_room_list(),
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};
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};
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self.control_send(
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self.send_to_controller(
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control::Response::RoomListResponse(control_response));
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control::Response::RoomListResponse(control_response));
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}
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}
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@ -370,7 +391,7 @@ impl Client { |
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user_name: response.user_name,
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user_name: response.user_name,
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message: response.message,
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message: response.message,
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};
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};
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self.control_send(
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self.send_to_controller(
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control::Response::RoomMessageResponse(control_response));
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control::Response::RoomMessageResponse(control_response));
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}
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}
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