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use anyhow::Context as AnyhowContext;
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use solstice_proto::server::RoomJoinRequest;
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use solstice_proto::ServerRequest;
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use crate::context::Context;
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use crate::message_handler::MessageHandler;
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#[derive(Debug, Default)]
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pub struct RoomJoinRequestHandler;
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impl MessageHandler for RoomJoinRequestHandler {
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type Message = String;
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fn run(
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self,
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context: &Context,
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room_name: &Self::Message,
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) -> anyhow::Result<()> {
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{
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// TODO: Send response immediately if we already joined.
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let mut guard = context.state.lock();
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guard
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.rooms
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.start_joining(room_name)
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.context("joining room")?;
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}
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context
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.server_request_tx
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.blocking_send(ServerRequest::RoomJoinRequest(RoomJoinRequest {
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room_name: room_name.clone(),
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}))
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.context("sending server request")?;
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Ok(())
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}
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fn name() -> String {
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"RoomJoinRequestHandler".to_string()
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}
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}
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#[cfg(test)]
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mod tests {
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use anyhow::Context;
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use solstice_proto::server::{RoomJoinRequest, RoomListResponse};
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use solstice_proto::ServerRequest;
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use crate::context::ContextBundle;
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use crate::message_handler::MessageHandler;
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use crate::room::Membership;
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use super::RoomJoinRequestHandler;
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#[test]
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fn run_failure() -> anyhow::Result<()> {
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let mut bundle = ContextBundle::default();
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RoomJoinRequestHandler::default()
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.run(&bundle.context, &"bleep".to_string())
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.unwrap_err();
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// Room state has not changed.
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assert_eq!(bundle.context.state.lock().rooms.get_room_list(), vec![]);
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// Close the channel, so we can observe it was empty without hanging.
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drop(bundle.context.server_request_tx);
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assert_eq!(bundle.server_request_rx.blocking_recv(), None);
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Ok(())
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}
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#[test]
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fn run_success() -> anyhow::Result<()> {
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let mut bundle = ContextBundle::default();
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bundle
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.context
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.state
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.lock()
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.rooms
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.set_room_list(RoomListResponse {
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rooms: vec![("bleep".to_string(), 3)],
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owned_private_rooms: vec![],
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other_private_rooms: vec![],
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operated_private_room_names: vec![],
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});
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RoomJoinRequestHandler::default()
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.run(&bundle.context, &"bleep".to_string())
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.context("running handler")?;
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let request = bundle.server_request_rx.blocking_recv().unwrap();
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// Room state has been altered to reflect the request.
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assert_eq!(
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bundle
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.context
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.state
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.lock()
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.rooms
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.get_strict("bleep")
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.context("getting room")?
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.membership,
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Membership::Joining
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);
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// The request is forwarded onwards.
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assert_eq!(
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request,
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ServerRequest::RoomJoinRequest(RoomJoinRequest {
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room_name: "bleep".to_string(),
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})
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);
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Ok(())
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}
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}
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