Solstice client.
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use std::collections::VecDeque;
use std::error;
use std::io;
use std::iter;
use std::mem;
use byteorder::{ByteOrder, LittleEndian, ReadBytesExt};
use mio;
use mio::TryRead;
use super::constants::*;
use super::packet::{MutPacket, Packet, ReadFromPacket, WriteToPacket};
/*========*
* PARSER *
*========*/
/// This enum defines the possible states of a packet parser state machine.
#[derive(Debug, Clone, Copy)]
enum State {
/// The parser is waiting to read enough bytes to determine the
/// length of the following packet.
ReadingLength,
/// The parser is waiting to read enough bytes to form the entire
/// packet.
ReadingPacket,
}
#[derive(Debug)]
struct Parser {
state: State,
num_bytes_left: usize,
buffer: Vec<u8>,
}
impl Parser {
pub fn new() -> Self {
Parser {
state: State::ReadingLength,
num_bytes_left: U32_SIZE,
buffer: vec![0; U32_SIZE],
}
}
/// Attemps to read a packet in a non-blocking fashion.
/// If enough bytes can be read from the given byte stream to form a
/// complete packet `p`, returns `Ok(Some(p))`.
/// If not enough bytes are available, returns `Ok(None)`.
/// If an I/O error `e` arises when trying to read the underlying stream,
/// returns `Err(e)`.
/// Note: as long as this function returns `Ok(Some(p))`, the caller is
/// responsible for calling it once more to ensure that all packets are
/// read as soon as possible.
pub fn try_read<U>(&mut self, stream: &mut U) -> io::Result<Option<Packet>>
where U: io::Read
{
// Try to read as many bytes as we currently need from the underlying
// byte stream.
let offset = self.buffer.len() - self.num_bytes_left;
match try!(stream.try_read(&mut self.buffer[offset..])) {
None => (),
Some(num_bytes_read) => {
self.num_bytes_left -= num_bytes_read;
},
}
// If we haven't read enough bytes, return.
if self.num_bytes_left > 0 {
return Ok(None);
}
// Otherwise, the behavior depends on what state we were in.
match self.state {
State::ReadingLength => {
// If we have finished reading the length prefix, then
// deserialize it, switch states and try to read the packet
// bytes.
let message_len =
LittleEndian::read_u32(&mut self.buffer) as usize;
if message_len > MAX_MESSAGE_SIZE {
unimplemented!();
};
self.state = State::ReadingPacket;
self.num_bytes_left = message_len;
self.buffer.extend(iter::repeat(0).take(message_len));
self.try_read(stream)
},
State::ReadingPacket => {
// If we have finished reading the packet, swap the full buffer
// out and return the packet made from the full buffer.
self.state = State::ReadingLength;
self.num_bytes_left = U32_SIZE;
let new_buffer = vec![0;U32_SIZE];
let old_buffer = mem::replace(&mut self.buffer, new_buffer);
Ok(Some(Packet::from_bytes(old_buffer)))
}
}
}
}
/*========*
* OUTBUF *
*========*/
/// A struct used for writing bytes to a TryWrite sink.
#[derive(Debug)]
struct OutBuf {
cursor: usize,
bytes: Vec<u8>
}
impl From<Vec<u8>> for OutBuf {
fn from(bytes: Vec<u8>) -> Self {
OutBuf {
cursor: 0,
bytes: bytes
}
}
}
impl OutBuf {
#[inline]
fn remaining(&self) -> usize {
self.bytes.len() - self.cursor
}
#[inline]
fn has_remaining(&self) -> bool {
self.remaining() > 0
}
fn try_write_to<T>(&mut self, mut writer: T) -> io::Result<Option<usize>>
where T: mio::TryWrite
{
let result = writer.try_write(&self.bytes[self.cursor..]);
if let Ok(Some(bytes_written)) = result {
self.cursor += bytes_written;
}
result
}
}
/*========*
* STREAM *
*========*/
/// This trait is implemented by packet sinks to which a stream can forward
/// the packets it reads.
pub trait SendPacket {
type Value: ReadFromPacket;
type Error: error::Error;
fn send_packet(&mut self, Self::Value) -> Result<(), Self::Error>;
}
/// This enum defines the possible actions the stream wants to take after
/// processing an event.
#[derive(Debug, Clone, Copy)]
pub enum Intent {
/// The stream is done, the event loop handler can drop it.
Done,
/// The stream wants to wait for the next event matching the given
/// `EventSet`.
Continue(mio::EventSet),
}
/// This struct wraps around an mio byte stream and handles packet reads and
/// writes.
#[derive(Debug)]
pub struct Stream<T, U>
where T: io::Read + io::Write + mio::Evented,
U: SendPacket
{
parser: Parser,
queue: VecDeque<OutBuf>,
sender: U,
stream: T,
}
impl<T, U> Stream<T, U>
where T: io::Read + io::Write + mio::Evented,
U: SendPacket
{
/// Returns a new struct wrapping the provided byte stream, which will
/// forward packets to the provided sink.
pub fn new(stream: T, sender: U) -> Self {
Stream {
parser: Parser::new(),
queue: VecDeque::new(),
sender: sender,
stream: stream,
}
}
/// Returns a reference to the underlying byte stream, to allow it to be
/// registered with an event loop.
pub fn evented(&self) -> &T {
&self.stream
}
fn on_readable(&mut self) -> Result<(), String> {
loop {
let mut packet = match self.parser.try_read(&mut self.stream) {
Ok(Some(packet)) => packet,
Ok(None) => {
break
},
Err(e) => {
return Err(format!("Error reading stream: {}", e))
}
};
let value = match packet.read_value() {
Ok(value) => value,
Err(e) => {
return Err(format!("Error parsing packet: {}", e))
}
};
if let Err(e) = self.sender.send_packet(value) {
return Err(format!("Error sending parsed packet: {}", e))
}
}
Ok(())
}
fn on_writable(&mut self) -> io::Result<()> {
loop {
let mut outbuf = match self.queue.pop_front() {
Some(outbuf) => outbuf,
None => break
};
let option = try!(outbuf.try_write_to(&mut self.stream));
match option {
Some(_) => {
if outbuf.has_remaining() {
self.queue.push_front(outbuf)
}
// Continue looping
},
None => {
self.queue.push_front(outbuf);
break
}
}
}
Ok(())
}
/// The stream is ready to read, write, or both.
pub fn on_ready(&mut self, event_set: mio::EventSet) -> Intent {
if event_set.is_readable() {
let result = self.on_readable();
if let Err(e) = result {
error!("Stream input error: {}", e);
return Intent::Done
}
}
if event_set.is_writable() {
let result = self.on_writable();
if let Err(e) = result {
error!("Stream output error: {}", e);
return Intent::Done
}
}
// We're always interested in reading more.
// If there is still stuff to write in the queue, we're interested in
// the socket becoming writable too.
let event_set = if self.queue.len() > 0 {
mio::EventSet::readable() | mio::EventSet::writable()
} else {
mio::EventSet::readable()
};
Intent::Continue(event_set)
}
/// The stream has been notified.
pub fn on_notify<V>(&mut self, payload: &V) -> Intent
where V: WriteToPacket
{
let mut packet = MutPacket::new();
let result = packet.write_value(payload);
if let Err(e) = result {
error!("Error writing payload to packet: {}", e);
return Intent::Done
}
self.queue.push_back(OutBuf::from(packet.into_bytes()));
Intent::Continue(mio::EventSet::readable() | mio::EventSet::writable())
}
}