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use std::collections::VecDeque;
use std::error;
use std::fmt;
use std::io;
use std::net::ToSocketAddrs;
use mio;
use super::packet::{MutPacket, Parser, ReadFromPacket, WriteToPacket};
/*========*
* OUTBUF *
*========*/
/// A struct used for writing bytes to a TryWrite sink.
#[derive(Debug)]
struct OutBuf {
cursor: usize,
bytes: Vec<u8>,
}
impl From<Vec<u8>> for OutBuf {
fn from(bytes: Vec<u8>) -> Self {
OutBuf {
cursor: 0,
bytes: bytes,
}
}
}
impl OutBuf {
#[inline]
fn remaining(&self) -> usize {
self.bytes.len() - self.cursor
}
#[inline]
fn has_remaining(&self) -> bool {
self.remaining() > 0
}
fn try_write_to<T>(&mut self, mut writer: T) -> io::Result<Option<usize>>
where
T: mio::deprecated::TryWrite,
{
let result = writer.try_write(&self.bytes[self.cursor..]);
if let Ok(Some(bytes_written)) = result {
self.cursor += bytes_written;
}
result
}
}
/*========*
* STREAM *
*========*/
/// This trait is implemented by packet sinks to which a stream can forward
/// the packets it reads.
pub trait SendPacket {
type Value: ReadFromPacket;
type Error: error::Error;
fn send_packet(&mut self, Self::Value) -> Result<(), Self::Error>;
fn notify_open(&mut self) -> Result<(), Self::Error>;
}
/// This enum defines the possible actions the stream wants to take after
/// processing an event.
#[derive(Debug, Clone, Copy)]
pub enum Intent {
/// The stream is done, the event loop handler can drop it.
Done,
/// The stream wants to wait for the next event matching the given
/// `EventSet`.
Continue(mio::Ready),
}
/// This struct wraps around an mio tcp stream and handles packet reads and
/// writes.
#[derive(Debug)]
pub struct Stream<T: SendPacket> {
parser: Parser,
queue: VecDeque<OutBuf>,
sender: T,
stream: mio::tcp::TcpStream,
is_connected: bool,
}
impl<T: SendPacket> Stream<T> {
/// Returns a new stream, asynchronously connected to the given address,
/// which forwards incoming packets to the given sender.
/// If an error occurs when connecting, returns an error.
pub fn new<U>(addr_spec: U, sender: T) -> io::Result<Self>
where
U: ToSocketAddrs + fmt::Debug,
{
for sock_addr in try!(addr_spec.to_socket_addrs()) {
if let Ok(stream) = mio::tcp::TcpStream::connect(&sock_addr) {
return Ok(Stream {
parser: Parser::new(),
queue: VecDeque::new(),
sender: sender,
stream: stream,
is_connected: false,
});
}
}
Err(io::Error::new(
io::ErrorKind::Other,
format!("Cannot connect to {:?}", addr_spec),
))
}
/// Returns a reference to the underlying byte stream, to allow it to be
/// registered with an event loop.
pub fn evented(&self) -> &mio::tcp::TcpStream {
&self.stream
}
/// The stream is ready to be read from.
fn on_readable(&mut self) -> Result<(), String> {
loop {
let mut packet = match self.parser.try_read(&mut self.stream) {
Ok(Some(packet)) => packet,
Ok(None) => break,
Err(e) => return Err(format!("Error reading stream: {}", e)),
};
let value = match packet.read_value() {
Ok(value) => value,
Err(e) => return Err(format!("Error parsing packet: {}", e)),
};
if let Err(e) = self.sender.send_packet(value) {
return Err(format!("Error sending parsed packet: {}", e));
}
}
Ok(())
}
/// The stream is ready to be written to.
fn on_writable(&mut self) -> io::Result<()> {
loop {
let mut outbuf = match self.queue.pop_front() {
Some(outbuf) => outbuf,
None => break,
};
let option = try!(outbuf.try_write_to(&mut self.stream));
match option {
Some(_) => {
if outbuf.has_remaining() {
self.queue.push_front(outbuf)
}
// Continue looping
}
None => {
self.queue.push_front(outbuf);
break;
}
}
}
Ok(())
}
/// The stream is ready to read, write, or both.
pub fn on_ready(&mut self, event_set: mio::Ready) -> Intent {
if event_set.is_hup() || event_set.is_error() {
return Intent::Done;
}
if event_set.is_readable() {
let result = self.on_readable();
if let Err(e) = result {
error!("Stream input error: {}", e);
return Intent::Done;
}
}
if event_set.is_writable() {
let result = self.on_writable();
if let Err(e) = result {
error!("Stream output error: {}", e);
return Intent::Done;
}
}
// We must have read or written something succesfully if we're here,
// so the stream must be connected.
if !self.is_connected {
// If we weren't already connected, notify the sink.
if let Err(err) = self.sender.notify_open() {
error!("Cannot notify client that stream is open: {}", err);
return Intent::Done;
}
// And record the fact that we are now connected.
self.is_connected = true;
}
// We're always interested in reading more.
let mut event_set = mio::Ready::readable() | mio::Ready::hup() | mio::Ready::error();
// If there is still stuff to write in the queue, we're interested in
// the socket becoming writable too.
if self.queue.len() > 0 {
event_set = event_set | mio::Ready::writable();
}
Intent::Continue(event_set)
}
/// The stream has been notified.
pub fn on_notify<V>(&mut self, payload: &V) -> Intent
where
V: WriteToPacket,
{
let mut packet = MutPacket::new();
let result = packet.write_value(payload);
if let Err(e) = result {
error!("Error writing payload to packet: {}", e);
return Intent::Done;
}
self.queue.push_back(OutBuf::from(packet.into_bytes()));
Intent::Continue(mio::Ready::readable() | mio::Ready::writable())
}
}